Minecraft proved extremely popular with gamers, despite its shortcomings. It also had only a fraction of the features that it would end up with, but Persson made it available online anyway. Like all software in development, Minecraft had bugs. Perhaps the best-known example of a successful early access game was Swedish game developer Markus Persson’s Minecraft. The trend now is to provide access even earlier in the game development process, sometimes even before the game is playable or has all its features. It also helps to heighten anticipation of a release, generating stronger sales. ![]() ![]() Beta access allows games companies to get feedback before launch so that the game can be fine-tuned.
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